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Dede (Timuçin)

G.O.A.T.

Katıldığı olaylar

  1. before 0

    In search of the Soulrender schematics

    Dede and Azrakh grow up together. They find and memorise six of the seven schematics; the seventh cannot be found. Azrakh secretly destroys the six schematics; as he is about to destroy the weapons too, Dede catches him (see Dede and Azrakh).

  2. 25

    Azrakh's imprisonment and Dede's wardenship

    Believing a malign spirit has slipped into Azrakh, the Dynasty uses the Soulrender: Sword on him; since there is no malign spirit inside him, Azrakh crosses into the Spirit Realm in his body. Dede too uses a Soulrender on himself, crosses into the Spirit Realm in his body and becomes Azrakh's warden (see Dede and Azrakh).

  3. 25–750

    Dede's prison

    In the Spirit Realm, Dede hunts malign spirits and imprisons them beside Azrakh; the prison grows over the centuries. As malign spirits grow fewer, entering the Spirit Realm becomes easier and Thoughtwrights grow in number (see Spirit Realm).

  4. 750

    The break and Azrakh's escape

    Dede encounters the Lock Rune; because of what he goes through, he forgets everything and withdraws to a hidden corner of the Spirit Realm. Azrakh escapes the weakened prison; because he is there in his body, the Spirit Realm casts him out (see Dede and Azrakh).

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